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GAME DEVELOPER

Tsingtao Zhang

I'm a cross platform game developer as a programmer & techniacl artist.

I'm currently a MS student in Game Design and Development program in RIT (Rochester Institute of Technology).

Projects

Purr Decor

A sandbox decoration game, made by a four-student group.

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- Designed and implemented a grid-based building system.

- The furniture is aligned and can be stacked, maximizing the player’s creativity.

- Created asset selection and visual guidance for a better player experience.

Cute Tower Defense

CTDCover.png

A MSG Studio part-time project

8 team members, May - June, 2023

 

Contribution: Programmer & Technical artist

- Designed and implemented object pooling system, tower behaviors, and enemy’s route changing system.

- Led the communication with artists and designed asset import pipelines.

- Created environmental assets.

Orchard: Harvest Season

OHS1.jpg

A solo indie VR game

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- Designed the gameplay experience based on the VR environment, offering the player a much wider perspective.

- Developed an elastic stick system that fits the VR handling experience.

- Created game-ready assets from modeling, texturing to lighting.

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Smash Cat

SmashCatCover.jpg

A solo indie action game

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Gameplay:

Smash everything before time goes up!

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Play Time:

5-10 mins

 

Develop Duration:

July 2 - Oct18, 2022

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Develop Platform:

Unity 2021.3.5f1c1

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Artworks

Fluid Simulation

FluidSimulation1.jpg

Fluid Simulation in Blender

Infinity's House

InfinityHouse1.jpg

Toon - Shading in Blender

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